Guides to Super High Rate Servers
Resist Builds, Hybrid Builds, and Power builds
Thursday, September 2, 2010
Guide to Resist cards and items
Upper Headgears Ghost Bandana:10% resistance to Ghost property Halo:15% resistance to Holy Property Feather Beret: 10% demihuman resistance + 1 mdef Poopoo hat: 10% demihuman resistance Beret: 10% demihuman resistance Headgear Cards Giant hornet card: 10% wind resistance Giearth card: 15% earth resistance Dryad card: 10% earth resistance Leib Olmai: 10% fire resistance Permeter: 15% shadow and undead resistance Leaf Cat: 10% water resistance Armor Holy Robe:15% resistance to Demon monster and 10% to Shadow property Armor Resistance Cards Neutral Element 75% less damage from ghost property attacks. Water element = 25% less damage from water property attacks, 75% more damage from wind. Earth Element 50% less damage from wind, 25% more from poison and 50% more damage fire. Fire Element 75% less damage from fire property attacks and 50% less damage from earth property attacks, 50% more damage from water property attacks and 25% more from poison property attacks. Wind Element 75% less damage from wind property attacks and 50% less damage from water property attacks, 25% more damage from poison property attacks Poison Element NO damage from poison property attacks (Enchant poison, but NOT from EDP), 50% less damage from Undead and Shadow property attacks. Holy Element NO damage from Holy, 25% reduction to ALL elements, but 25% more damage from Shadow element. Shadow Element Immune to coma, 25% less damage from ghost property attacks and 25% more damage from Holy property attacks. Ghost Element 75% less damage from neutral, 25% more damage from ghost property attacks. Undead Element Armor: Not sure how this works but I think you get healed by shadow and poison attacks take damage from heal and you're immune to coma, 25% more damage from Fire property attacks Marc: Immune to freeze, 5% resistance to Water property Steel ChonChon: 10% resistance to Wind property Detale: Immune to freeze Garments Vali's Manteau: 15% neutral resistance. Goibne's Spaulders: 10% long-ranged resistance. Garment Cards Deviling: 50% neutral resist, 50% more damage from everything else Isis: 30% shadow resistance Harpy: 15% neutral resistance Hode: 30% earth resistance Dustiness: 30% wind resistance Jakk: 30% fire resistance Marionette: 30% ghost resistance Marse: 30% water resistance Myst: 30% poison resistance Noxious: 8% neutral reistance, 10% reduction from long range attacks Orc Baby: 10% neutral resistance Orc Zombie: 30% undead resistance Raydric: 20% neutral resistance Shields Novice shield: 20% to all elements except neutral. Platinum Shield: 5% resistance to medium and large-sized monsters. Valkyrie Shield: 20% fire, water, shadow, undead resist. Guard: 7% resistance to small and medium-sized monsters. Shield Cards Horn: 35% long-range resistance. Thara Frog: 30% resistance to demihumans. Tirfing: 25% resistance to medium size monster, includes demi-human. Golden Thief Bug card: Reduces magical damage Footgear Tidal Shoes: 5% water resist Accessories Ring of Flame Lord: Increases resistance to Fire Property by 10%. Accessory Card Alligator: 5% resistance to long range attacks.
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